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Schiedsrichter A - UNFINISHED

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Schiedsrichter A - UNFINISHED

Post by [ A ] on Sat Oct 07, 2017 3:47 pm

The Basics

Name: You'll refer to her as "A"
Species: Human
Race: Quincy
Gender: Female, hard as it might be to tell.
Date of Birth: April 30, 1994
Appearance Age: Early twenties, if you look hard enough.
Actual Age: 23
Organization and Rank: Current leader of the Vandenreich.

Height: 5'11"
Weight: 105 lbs
Hair color: Pale yellow
Eye color: Deep green
General Appearance: It's difficult to come to terms with how terribly pitiful she looks. After all, how could the leader of the Quincy be some mangled, corpse-looking girl? It's absurd, it's unthinkable; strangely, it's how things have turned out. The young lady is devoid of beauty and charm, things that have long since been replaced by the stuff of nightmares. The flesh that swathes her broken frame is pale and ghostly, the only contrast to its horrendous pallidness being the deep pools of black that ring around the woman's eyes. Those eyes, a piercing shade of deep green, hide unsettling pain and rage beneath their mysterious glare. Framing them is a mop of pale yellow hair, with mere hints of its once golden color remaining. Stitches line either side of A's lips - rudimentary patchwork that just barely holds her face together, for the most part. The lady's figure is thin and malnourished, hardly reflective of someone with as much power as her. Yet, she stands a bit taller than your average woman, often looking down on even some of her male peers ; this mismatch of proportions gives her an almost skeletal appearance. Put simply, she doesn't seem to belong in this world at all.

Nevertheless, A also carries with her the airs of a respectable woman, as much as it may clash with her grotesque image. She stands tall and straight, showing both the pride and discipline that her background has imbued her with. Regardless of her outward appearance - or perhaps because of it - she always has a business-like look to her posture and movements, even under circumstances wherein it might seem less than appropriate. In tandem with that, A is known to dress formally for every occasion, as if her suits and ties could ever hide what she really is. It's a lie that she indulges in, if only for her sake. Most iconically, the leader of the Quincy wears a thinly striped, black suit with a matching tie and pants. Contrary to Quincy tradition, and purposefully so; A has her own identity, intrinsically tied to her race though it may be.

Worthy of note is the visible change that occurs the instant A activates her power. Her eyes, typically a deep green color, will be entirely consumed by pitch-black darkness for mere moments when the Schiedsrichter unleashes the full force of her ability. This transformation lasts for only a few seconds after the power has been used, and eventually her eyes will return to their normal, human state.

The Psyche

Redeeming Qualities:

+ Protective ~ A's greatest anchor to humanity has always been the sense of maternity and protectiveness she feels towards her people; the Quincy are her responsibility, and defending the world of the living against any and all threats is what she has dedicated her life to. It is at times when these things are threatened that A feels the most human, putting herself at risk for the sake of the closest thing to a family she has left. Though she is most certainly a queen first, the lady is also very much a teacher - even if the views she teaches are warped and askewed, she nonetheless does what she can to prepare her kind for the dark world that she has grown to know.

+ Ambitious ~ The Queen of the Quincy has reached the height of humanly power; she aspires to reach a level of power and authority far beyond that. Her ambition is in part driven by her desire and obligation to protect the world of the living, but her adoration of status and control has long since evolved into its own entity. Thus, A is the type of woman to set herself incredibly goals which she works towards with incredible effort, though never to the point of naive dreaming.

+ Determined ~ Simply put, A has never been one to give up easily. It's a matter of pride and confidence; if there's something she wants - and they're often is - then there's very little that could possibly stand between her and that objective. The lady is utterly immovable in that regard, able to tackle the doubts and concerns that would plague lesser souls.

+ Pragmatic ~ Though born into her status as the Queen of the Quincy, it is undeniable that it would have taken a steady mind and keen sense of realism to maintain it. And for all her ambition and ruthless determination, A is nothing if not level-headed and pragmatic; she tackles her problems head on and takes time to figure out the most optimal course of action.

Negative Qualities:

- Narrow Minded ~ Years of tension and hostility have built a wall of hate and disgust between A and all beings of a spiritual nature - one which is only amplified by her people's history, a history rich with death, violence and war. The Shinigami are, at their best, useless visitors to a world in which they aren't welcome, and at their worst, dangerous enemies that stand against all that the queen desires. No exceptions, and much, much less so with Hollows; the complete and utter bane of mortal life, as far as she is concerned, and pests that must be eradicated at all costs. It is far beyond A's nature to even imagine letting any such being into her life.

- Sadistic ~ A savage lust for pain lies dormant within A, restrained before those she cares for or is otherwise obliged to protect. The suffering of her enemies brings pleasure to her, numbing the memories of her deeply troubled past, but likewise further distancing her from the normal, humane existence she once so deeply desired. The woman runs a fine line between cautious and maliciously playful, like a predator that wants nothing more than to play with her food.

- Ruthless ~ The queen of the Quincy is merciful to few - she takes an utterly ruthless, ammoral approach to war, combat and conflict. Aware of the danger of hesitation, certainly, but also entirely dismissive of compassion as a concept. Her sadism does her no favours, either.


- Authority ~ Nothing feels better than getting the power and control you so rightly deserve, and few are more deserving than A; the queen relishes positions of leadership , and it is in those positions that she is at her most natural state.

- Class ~ A appreciates and values social ability as much as combat ability. Despite everything, she presents herself as decently well-mannered, and expects the same from those underneath her.

- Formal wear ~ Little more than aesthetic preference. She wears suits so often because she likes the way they look. Clean, organized, and professional.

- Pain ~ Mostly when she's on the delivering end, though the lady occasionally delves into masochism. As explained, pain is like a drug to A, damaging to her psyche but addicting nonetheless.


- Hollows ~ Obviously

- Shinigami ~ Useless, annoying, incompetent, illogical and sometimes utterly bizarre. The level of hate and animosity she feels towards them varies throughout the years, but it is nonetheless a staple of her persona; the Shinigami are her enemies, and that isn't likely to change.

- Dogs ~ Her personal antithesis. They're messy and obnoxious

- Religion ~ A's inability to understand religion comes from her inability to understand faith; they lady has always had to rely on her own power, and almost pities those that derive hope from some fictional higher power.

Personal Habits: Optional. Does your character have any particular habits, whether on the battle-field or off?
Goals: These are both optional.
Short-term Goals: Short-term goals can be completed in less than one to five years.
Long-term Goals: These are goals in excess of five years to achieve.
General Personality: Describe the character's personality. Are they kind, aggressive, a compulsive liar? Three to five sentences mininum.
Something Special: Optional. Something special does not fall into any of the above sections. This would be entirely unique, that sets them apart completely. An example would be unique implants that affect their vision or an extremely sensative sense of smell.

The Power

Mekkakyu Name: What is the name of your Mekkyaku?
Mekkakyu Name English Translation: What does the name mean in English?

Mekkakyu Appearance: What does your Quincy Cross look like? What manifests your spirit weapon??

Spirit Weapon Appearance: What does your Spirit Weapon look like?
Spirit Weapon Ability: What ability does your Spirit Weapon have?

Letzt Stil Name: What is the name?
Letzt Stil Appearance: What is the form of your Letzt Stil? Describe it.

Vollstandig Name: What is it called?
Vollstandig Appearance: What form does your Vollstandig take? Describe it.
Vollstandig Ability: What ability does this give you or use?

The Past
History: Cover everything. If your character has lived hundreds of years, we expect hundreds of years of history. If it is mentioned in the above sections, describe it in the history of how it came to be.

Major Events Timeline: Here will be a brief timeline of major events in your characters life. This is to make is easier to locate said events and place you in the site's own timeline. Events to consider are: birth, death, promotion, race change, unlocking your ability and second ability, or any other significant, person events in your character's life.

Roleplaying Sample: Optional. Must be used for any position of authority or high rank. It must be done for the character you are applying for.
[ A ]

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